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Civilization 4: Colonization

Civilization 4: Colonization cheat codes: 
Note: This procedure involves editing a game file;
create a backup  copy of the file before proceeding.

Use a text editor to edit the "civ4config" file in the  game directory.
Change the "Cheat Code = 0" line to "Cheat Code = chipotle".

Then, press [~] during game play and enter one of the following
codes to activate the cheat function.


help                                    - Display all console window codes
Sound.noMusic                           - Stop music
Sound.reload                            - Reload audio scripts
Sound.stopSoundScape                    - Stop Soundscape from playing
Sound.play string [filename]            - Play sound - AS2D, AS3D, ASSS
Graphics.FindBlackPlotsAndCities        - Finds entities ws blacke missivity
Graphics.HideAttachables                - Hide attachables
Graphics.ForceLightingUpdate            - Force light update on all entities
Graphics.ReBuildTerrain                 - Rebuild terrain and lighting
Graphics.SetHillScale [floating number] - Set Hill scale
Graphics.SetPeakScale [floating number] - Set Peak scale
Graphics.setWaterHeight [floating numb] - Set water plane height
Graphics.quadTreeDepth [integer]        - Set render depth for quad tree
Graphics.toggleWater                    - Toggle water
Graphics.displayTerrain bool bOn        - Display terrain
Graphics.toggleGridMode                 - Toggle grids
Graphics.showTexturePalette             - Dump texture palette
Graphics.setTextureMode bool bOn        - Set texturing
Graphics.setWireframe bool bOn          - Set wireframe
Profile.morphGlobe [integer]            - Morph the globeview count times.
Profile.rebuildCity [x], [y], [integer] - Rebuild city given number of times
Profile.rebuildPlot [x], [y], [integer] - Rebuild plot given number of times
Console.History                         - Dump console command history
Console.Clear                           - Clear the console
Log.status                              - Display current logging status
Log.toggle                              - Toggle logging
Log.clear                               - Clear the log file
Map.empty                               - Erase units and cities from map
Map.generateGoodies                     - Replot Goodies
Map.generateBonuses                     - Replot Bonuses
Map.generateFeatures                    - Replot Features
Map.generateRivers                      - Replot Rivers
Map.setActiveLandscapeID [landscape]    - Change the active landscape info
Map.erasePlots                          - Erase all plots
Xml.reloadGameText                      - Reload Game Text xml files
Xml.reloadLandscapeInfo                 - Reload Civ4TerrainSettings.xml
Xml.reloadArtDefines                    - Reload Civ4ArtDefines.xml
Game.toggleAnimationTest                - Toggle Animation Test Tool
Game.gfcDirChooser                      - Show GFC directory chooser
Game.gfcfiledlg                         - Show GFC file dlg window
Game.testGFC [integer]                  - Show GFC test popup
Game.testFont bool bEnable              - Show test popup
Game.testPythonPopup                    - Show the Python test popup
Game.testPopup                          - Show test popup
Game.scrollBottom                       - Scroll to the bottom
Game.scrollTop                          - Scroll to the top
Game.clear                              - Clear the listbox below
Game.helpScreen                         - Display the help popup
Game.toggleDebugMode                    - Toggle debug mode
Game.showWBPalette bool bCreate         - Debugging
App.setMooseDbg2 [integer]              - Set debugging value
App.setMooseDbg1 [integer]              - Set debugging value
App.takeFullScreenShot                  - TGA full screen shot
App.takeScreenShot                      - TGA screen shot
App.setMaxFrameRate [floating number]   - Set maximum frame rate; 0 to disable
App.crash                               - Crash game
App.getBuildTime                        - Return the application link time
Player.testUnitIter [integer]           - Test player unit iteration
Player.setGold [player number], [gold]  - Set players gold; 0 is active player
Player.changeGold [player number], [gold] - Change players gold


Debug mode commands:
Use the following commands after enabling the Game.toggleDebugMode code.

[Ctrl] + [W]       - World editor
[Shift] + [        - Decrease highlighted unit's strength by 0.2
[Shift] + ]        - Increase highlighted unit's strength by 0.2
[Ctrl] + [4]       - Increase gold by 1000
[Ctrl] + [D]       - Display debug menu
[Shift] + [Plus]   - Increase highlighted city's population by 1
[Ctrl] + [Plus]    - Increase highlighted city's culture by 10
[Plus]             - Instant production completion
[Ctrl] + [Plus]    - Level up highlighted unit

[Ctrl] + [Shift] + Left Mouse Button -  Insert unit/city


City editor:
Highlight a city, then press [Ctrl] + [Alt] + Left Mouse Button.

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