Batman: Arkham City cheat codes:
Code to Unlock Every Skin:
Using the below cheat, you can select any alternative
Batman skin and play them in the main game, without
having to complete the full game.
To unlock this, simply press the following combination on the
Main Menu screen (after you have selected your save slot):
Left, Left, Down, Down, Left, Left, Right, Up, Up, Down.
You will get an audio confirmation and when you continue your game,
you will get the option to select your favorite skin.
Note: This procedure involves editing a game file;
create a backup before proceeding.
Use a text editor to edit the "BmGame.ini" file in the
"\Documents\Eidos\Batman Arkham Asylum\BmGame\Config"
directory. Place a semicolon (;) in front of the following line:
DebugLevelStarts=(Name="FE_NewGame",
Area=Max,Max_C0,Max_C0_Audio,Max_C0_CLights,
Max_C0_FX,Max_C0_Lights,Max_C0_Static,Max_A1,Max_A1_Audio,Max_
A1_CH1,Max_A1_CLights,Max_A1_Fx,Max_A1_Lights,Max_A1_Static,Max_
IntroParty,Max_IntroAudio?Flags=Chapter1_Start,gamestart,Batman_
AbilitiesScreenDisabled,Batman_EnvAnalysisDisabled,Batman_
RiddlesDisabled,Batman_RiddlerChallengesDisabled?Start=BeginGame?
Movie=101_Batmobile_Intro?StreamMo vie")
LevelNames="start
batentry?
Add the following line directly beneath it:
DebugLevelStarts=(Name="FE_NewGame",LevelNames="startbatentry?Area=Overworld,Overworld_
A1,Overworld_A1_Audio,Overworld_A1_CLights,Overworld_A1_FX,Overworld_A1_
Lights,Overworld_A1_Static,Overworld_A1_Tunnel")
When a new game is started, you will begin in an empty area.
To begin in an action portion, add the following line instead.
DebugLevelStarts=(Name="FE_NewGame",LevelNames="startbatentry?Area=Overworld,Overworld_
A1,Overworld_A1_Audio,Overworld_A1_CLights,Overworld_A1_FX,Overworld_
A1_Lights,Overworld_A1_Static,Overworld_A1_Tunnel?Flags=Chapter2_Start,Unlocked_
Health1,Unlocked_Health2,Unlocked_Health3,Unlocked_Health4")
The following values can also be used in that line to get
the corresponding effect.
Note: You must log into WayneTech at least one time to
get the moves, health upgrades, and other upgrades.
Chapter[1-7]_Start - Chapter select, which is needed to get enemy spawns
Unlocked_Health1 - Health upgrade 1 (log into WayneTech once)
Unlocked_Health2 - Health upgrade 2 (log into WayneTech once)
Unlocked_Health3 - Health upgrade 3 (log into WayneTech once)
Unlocked_Health4 - Health upgrade 4 (log into WayneTech once)
Equip_HarpoonGunLv2 - BatClaw (requires restart from checkpoint)
Equip_LineLauncher - Line Launcher (requires restart from checkpoint)
Equip_ExplosiveGoo - Explosive Gel (requires restart from checkpoint)
Equip_Resonator2 - Electric lockpick (requires restart fromcheckpoint)
Unlocked_BatarangStunTime - Batarang Stun Time upgrade
Unlocked_BatarangTarget2 - Batarang Targeting upgrade 2
Unlocked_BatarangTarget3 - Batarang Targeting upgrade 3
Unlocked_ExplodeSolo - Explode Solo
Unlocked_ProximityMine - Proximity Mine
Unlocked_SonicBatarang - Sonic Batarang
Unlocked_SonicBatarangExp - Exploding Sonic Batarang
Unlocked_ResonatorRange - Resontator Range
Unlocked_ResonatorEasy - Resonatory Easy
Unlocked_BatarangSteer - Batarang Steering
Unlocked_AnytimeTd - Move upgrade
Unlocked_FloorGrateTd - Move upgrade
Unlocked_GlassSmashTd - Move upgrade
Unlocked_HangAttackTd - Move upgrade
Unlocked_CombatThrow - Move upgrade
Unlocked_QuickTakedown - Move upgrade
Unlocked_DoublePowerCombo - Move upgrade
Unlocked_LedgeGrab - Move upgrade
Unlocked_ComboBatarang - Combo Batarang
Unlocked_ComboBoost - Combo Boost
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